Some things I am noting:
- Nose is too wide.
- Eyes may be wrong shape or do not come inward enough, producing an effect of them being too far apart or small.
- Lips still need more work. – If anyone has any tips on lip sculpting in Zbrush, now would be the time.
- Ears got pulled out too far in repositioning.
I really want to finish this model so I can light and texture him. I have another model I am supposed to be starting Friday, which turns out to now be today. 😀 Also lighting and rendering homework, graphic design freelance and everything I have to do for moving and keeping my life afloat.
Basically, for anyone who reads this, I am saying I am working at a constant rate. Tomorrow/Today will be a big day.