Tag Archives: zbrush

This weekend.

So the heads are what I have been working on this weekend.  I am actually submitting them as extra work for a job application.  Wish me luck!

This final set of images are some of the things I worked on for the Lighting and Rendering course I took back in May/June.  I highly recommend the course if you get the chance to take it. 😀

Crits

First image is from my good friend Meghan and the second is notes I was taking while talking to her on AIM.

I also got this nifty link:

http://www.csupomona.edu/~jlbath/Lab%20Pics/neck.htm

We’re gettin’ there!

So I have missed my deadline, but at least I am working on the project.  The past two weeks have just been interesting so I shall leave it at that.  The base is still not done but is in fact closer than it was before.  Ignore the hairline.  It is there for personal ref and is completely wrong.  Since the last time I posted, I took the movie “Sunshine” and did about 400 screen captures of just Chris Evans for ref images.  Some I did so rapidly that cycling through the images produces an animation of his head turning.  Very helpful.

At the very least, I would say this is a good generi-man model, but it needs to BE my celebrity.  If anyone needs more ref images with this let me know and I will add them.

Reference and Overlays

These are images of the rollback plus overlays in 4 levels of transparency.

I am also getting a copy of the movie Sunshine, so I can see if I can get more reference images that match my front shot.

Back on track

Ok. Back on track. Also added a calendar page on the left bar to show my schedule. I managed to completely push the model in the wrong direction, but am working on rectifying that. Also set my timetable to have this base mesh done by Thursday next week. Cross your fingers.

Round 2! FIGHT!

More images, and I have already spotted more problems just by posting.  If you find them, you win a prize….maybe…..

Shot One: LET THE CRITIQUES BEGIN!

Ok, so here we go.  I have been working on my model in 3DsMax and got it pretty far with full body and limbs.  These shots are shots from Zbrush with the body hidden.  I haven’t really done any work on it yet and have just hap-hazardly shoved things in place.  As for the face, which I am showing, I am aware of lots of problems.  That said, LET THE CRITIQUES BEGIN!